Managing Items in Range
UZCInteractableManager
Manage Items
.h
// UZCInteractableManager.h
// Keeps a running list of all items currently in range. Keyed by object unique ID
UPROPERTY()
TMap<uint32, TWeakObjectPtr<class AActor>> ItemsInRange;Entering/Exiting Range
.h
.cpp
Check for items being looked at
.cpp
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