What is this Dev Wiki?

A collection of articles about things in the game development space that I have learned, find interesting, helpful, or things I wish I knew before I spent 2 hours searching online.

Brief contents overview

  • Gameplay Recreations: recreating game mechanics from other games, GDC talks, or from past features I've worked on

  • Math: Visualizations, explanations intended to help my future self and others, as well as a trick here or there

  • C++ & Unreal Cheatsheets: Useful one off or quirky knowledge that I find helpful


This wiki is both a way to document my progress through the game development space as well as creating a collection of useful knowledge I find along the way.

The intention is also to be a resource to either my future self, or any other dev out there looking for help.

All code examples can be found on my Github here

_cp

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