Add ActorComponent to ACharacter
ALookBasedPopupsCharacter
Last thing needed it to make sure to add the InteractableManager component to the character class
.h
// ALookBasedPopupsCharacter.h
UPROPERTY(EditDefaultsOnly)
class UZCInteractableManager* InteractableMgr = nullptr;
.cpp
// ALookBasedPopupsCharacter.cppc
ALookBasedPopupsCharacter::ALookBasedPopupsCharacter()
{
//...
InteractableMgr = CreateDefaultSubobject<UZCInteractableManager>(TEXT("InteractableManager"));
AddOwnedComponent(InteractableMgr);
//...
}
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