.dll is not enabled for live coding

Sometimes when switching branches a lot Unreal can get a bit whacky and accidentally cache something from another branch it built which causes live coding (i.e. breakpointing in VS) to stop working.

If this happens I reccomend deleting one or all of the following folders then rebuild

  • \Binaries

  • \DerivedDataCache

  • \Intermediate

Should fix your issue

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